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01/09/2011

Play it: Bastion



First post of the Play it! series, in which i will recommend new,old,dusty,odd,good,bad,known and unknown games that are a must for every one of you to play.


If I had my way you wouldn't be reading this post, you would be playing through the rather excellent Bastion that has been released on 16 august on Steam an XBLA. An isometric action RPG that borrows it's game-play straight from Diablo and Torchlight, that has been put together by Supergiant Games, and is simply one of the most enjoyable game experiences of recent memory. I write about this game because just until recently i didn't had the chance to put my hands on it.

If anything I wished I had played more of to actually make a review, as Bastion is a fantastic example of what I would like to review when I finish it. Everything about it shows how having a great back-story, and creating a character for your world, then finding the right way to execute it alongside your game-play, can make the difference between a good game and a great game.

The story of Bastion is simple enough. The world has been ripped apart by the surreal apocalypse called "the Calamity," with segments of surviving land left drifting apart. As the Kid—one of the lone survivors of the disaster—you find your way to the place known as the Bastion. Once you arrive, you find Rucks, who explains that the Bastion can fix the world if you bring enough magic crystals back from the scattered fragments of the surrounding city. For now its enough, not convinced? Wait for a review.

Bastion is a great game. It might not have anything you haven't seen before it terms of game-play, or as an action RPG, but it plays extremely smoothly and has more atmosphere and character than the vast majority of its kind. On one hand the story itself isn't even particularly original, but it is so well executed that you can't help but be drawn in. At just 14 I would recommend the purchase to anyone.



Until a review just watch the trailer and maybe it will convince you.



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